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[Plugin] extrudeEdgesByEdges.rb

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[Plugin] extrudeEdgesByEdges.rb

Postby TIG on Mon Jun 22, 2009 5:46 pm

    Copyright 2009/2010 (c), TIG
    All Rights Reserved.
    THIS SOFTWARE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED
    WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
    MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
    ###
    extrudeEdgesByEdges.rb
    ###
    Extrudes two sets of grouped edges into a faced mesh...
    ###
    Usage: Make two sets of edges [from lines, arcs, curves etc].
    These represent the 'profile' and the 'path' for the mesh.
    Make a group of each set.
    Note: If the groups share a common vertex then that fixes the
    new mesh's location, otherwise the nearest vertices are used,
    with the new mesh located near the profile, Move it as required...
    Now Select these 2 groups.
    Run the Plugin: 'Extrude Edges by Edges'.
    It makes a grouped faced 'mesh' from these two edge-sets.
    The progress at each stage is reported along the status bar.
    When the mesh is made the view zooms to include the original
    profile/path groups and the new mesh group.
    Then there are dialogs asking for Yes/No replies...
    If you want to 'orientate' the mesh-faces (which may not always
    be necessary: if it's chosen then it will be done as well as
    possible for any convoluted shapes.
    If you want to 'reverse' the mesh-faces.
    If you want the mesh-faces to 'intersect' with themselves
    (This is only necessary if the mesh has convoluted re-entrant
    surfaces). Intersecting the mesh might compromise some later
    triangulation...
    If you want to remove any 'coplanar edges'.
    If you want to 'triangulate' the new faces:
    on very complex inter-penetrating meshes a triangulating error
    message might appear - answer 'Yes' to undo triangulation,
    'No' to keep what's been done so far...
    Note that the triangulation 'undo' is separate within the main
    action's 'undo'.
    Finally, if you want to delete the original two groups.
    Note:
    Large numbers of edges in the groups increase the new faces and
    other operations exponentially, therefore only extrude the parts
    that can be copied/exploded together later...
    For example:
    2 edges x 2 edges >>> group with 4 faces & 12 edges
    4 edges x 4 edges >>> group with 16 faces & 40 edges
    8 edges x 8 edges >>> group with 64 faces & 144 edges
    16 edges x 16 edges >>> group with 256 faces & 544 edges
    32 edges x 32 edges >>> group with 1024 faces & 2112 edges
    ...
    Very large groups will eventually be made but the screen can
    'white out' and the 'counter' might appear to stop changing for
    several minutes... It is working.
    Use 'Smooth' and/or 'Show Hidden Geometry' on the mesh-group,
    also 'Sandbox flip-edge' tool to re-trianglate, as desired...
    Rarely some combinations of edge groups might go into a 'loop'
    and then SUp needs 'killing' - so save first !

    Donations:
    Are welcome [by PayPal], please use 'TIGdonations.htm' in the
    ../Plugins/TIGtools/ folder.

    Version:
    1.0 20090622 First 'beta' release.
    1.1 20090625 Speed improvements - face making time ~halved,
    typename >> kind_of?, triangulation glitch trapped
    and orientation improved.
    1.2 20090625 Orientation speed optimised.
    Glitch on groups erase fixed.
    1.3 20090626 Edges not facing in convoluted shapes trapped.
    1.4 20090707 Triangulation improved. Rare intersect glitch fixed.
    1.5 20090708 Zooms to show new group.
    1.6 20090708 Zooms to new group fixed for large models.
    1.7 20090709 Coplanar edge erasure errors trapped:
    0.999999 made 0.99999999 !!!
    1.8 20090808 Orienting and Triangulation speeds improved.
    2.0 20100114 Debabelized, 'Extrusion Tools' Toolbar added.
    2.1 20100120 Typo in lingvo translation fixed.
    2.2 20100120 Lingvo files updated - thanks FR=Pilou, ES=Defisto
    2.3 20100121 Typo preventing Plugin Menu item working corrected.
    2.4 20100123 FR lingvo file updated by Pilou.
    2.5 20100124 Menu typo glitch fixed.
    2.6 20100216 Now in own sub-menu 'Extrusion Tools...' in Plugins menu.
    2.7 20100222 Tooltips now deBabelize properly.
    2.8 20100222 Tooltips etc now deBabelized properly.
    2.9 20100428 Tool now exits gracefully.
    3.0 20100517 ES lingvo adjusted by Defisto.
NOTE: from 20100212 the latest versions of these files is in the zipped set downloaded from here viewtopic.php?p=217663#p217663


ExtrudeEdgesByEdgesExample.png
ExtrudeEdgesByEdgesExamples.skp
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby Gaieus on Mon Jun 22, 2009 5:51 pm

:shock: :o :shock:

Question, TIG: do the two groups of curves need to be on perpendicular planes?
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby Chris Fullmer on Mon Jun 22, 2009 5:52 pm

Awesome TIG! You'll get lots of people excited about this script

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Re: [Plugin]extrudeEdgesByEdges.rb

Postby TIG on Mon Jun 22, 2009 5:56 pm

Gaieus wrote::shock: :o :shock:

Question, TIG: do the two groups of curves need to be on perpendicular planes?


No - but it's best if there's some non-coplanar-ness [if that's a word !]. If they are at some angle to each other you will get a 3D mesh. If they are coplanar you'll get a weird 2D mess... You can also have several bits of lines/curves - they don't need to be continuous - just grouped together as the required 'profile' and 'path'... The lines/curves can also be complex in 3D but the resulting intersecting mess might not be what you are expecting or want...
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby broomstick on Mon Jun 22, 2009 6:00 pm

from what I see, this is awesome. The thing I need to model classical decorations..
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby Gaieus on Mon Jun 22, 2009 6:06 pm

OK TIG, that's what I meant. In fact, I'd probably not need it for coplanar curves (I can't really imagine a situation like that when it's needed butof course, who knows) but definitely something other than perpendicular can be handy.

Even better this "freedom" of the different elements in the groups (I guess that's why they are grouped but I wou;ldn't understand the answer anyway :D )

If you don't mind... :oops:
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby Pilou on Mon Jun 22, 2009 6:07 pm

Tip: single lines and arcs won't group, so draw another edge,
then group everything, edit the group and erase the temporary
edge...


Seems it's not necessary! ;) (line, arc)
Just go Menu Edit / Make Group for each object! ;)
Then launch the plug

Works like a charm! Bravo! :fro:
Here with 2 arcs without "another edge"! ;)
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby TIG on Mon Jun 22, 2009 6:16 pm

Pilou wrote:
Tip: single lines and arcs won't group, so draw another edge,
then group everything, edit the group and erase the temporary
edge...

Seems it's not necessary! ;) (line, arc)
Just go Menu Edit / Group for each object! ;)
Then launch the plug

I find that single lines or arcs won't group, but drawing another temporary line with it then grouping, then editing the group and deleting the temporary line seems to work to give a single arc group... It's because I use ashortcut key that isn't available on a single selection, BUT the Menu Edit >> Make-Group item is still OK... So if you can group single arcs via the menu without a hitch then that's great...
Any ideas on improvements or clever uses welcomed...
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby Pilou on Mon Jun 22, 2009 6:36 pm

Next steps will be with 4 curves closed so Coons surfaces ;)
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby chango70 on Mon Jun 22, 2009 6:53 pm

WOW This is like Rhino Sweep alone rail. Very cool! :sketchstatic:
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby sepo on Mon Jun 22, 2009 7:21 pm

Thanks TIG..
I noticed it actually does not follow and rotate along the path. Although interesting proposition, and it works without any problems, it would be usefull if it coud also work in manner that can be predictable in design terms.
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby sepo on Mon Jun 22, 2009 7:33 pm

I pushed it with a lot of geometry and it seems very stable. It performs orienting and reversing faces without problem. Triangulation did not make any problems as well. :thumb: :thumb:
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby TIG on Mon Jun 22, 2009 7:42 pm

sepo wrote:Thanks TIG... I noticed it actually does not follow and rotate along the path. Although interesting proposition, and it works without any problems, it would be usefull if it coud also work in manner that can be predictable in design terms.
This tool extrudes edges by edges without rotation. If you want rotation use followme tool or followme_and_keep script: you'll need to make the profile faced first by adding a back set of lines - you also need to unhide/unsmooth all edges to get a 'mesh'... The advantage of extrudeEdgesByEdges is that the profile and path can be in complex in 3D and also not continuous...
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Re: [Plugin]extrudeEdgesByEdges.rb

Postby dtrarch on Mon Jun 22, 2009 7:47 pm

TIG

One can add a point too and then group. :enlight:

Killer script.

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Re: [Plugin]extrudeEdgesByEdges.rb

Postby TIG on Mon Jun 22, 2009 7:49 pm

It doesn't matter what's in the groups - only edges get processed...
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