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City generator

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City generator

Postby remus on Wed May 27, 2009 10:31 pm

city test1.jpg

city test2.jpg


A little project.

What it does at the moment:
-Takes a set of building lots and turns them in to 'buildings'

Stuff i plan for it to do:
-Divide up blocks (so you could put in a road plan and it'll spit buildings out the other end)
-Better roofs
-pavements

Anyone else got any good suggestions? (Bear in mind it'll likely be making a lot of geometry, though, so nothing too poly heavy.)
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Re: City generator

Postby Boofredlay on Wed May 27, 2009 10:36 pm

Are you writing a Ruby script to do this or is it just a project of yours?
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Re: City generator

Postby Pilou on Wed May 27, 2009 10:38 pm

;)
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Re: City generator

Postby thomthom on Thu May 28, 2009 9:08 am

Ah! I was planning to make a post about something like this. I've been talking to Chris about a community City Generator Project. Was going to polish off my concept a little and make some more illustrations to exaplain. But I might as well just show my ideas now.

Since a city generator can become pretty complex, I thought it could be made into modules which would snap together. A plugin with plugin sort of speak.

I'm currently working on a street generating plugin, that takes centre lines and generates road surfaces.
CityBuilder01.png


CityBuilder02.png


I was thinking that the areas in between the roads, could be used by another module to generate buildings. Like in Remus' OP.


I was also planning on making a script that generated street lines, which then could be made into road surfaces. My idea was that you drew large faces, defined a street style to each face. Modern streets (larger streets in stronger geographic patterns), older streest (smaller in a more organic random pattern) etc. Within the bounds of these faces the various street segments would be made. Maybe the building generator could adapt to the area style as well...

I also wanted to be able to define main streets, smaller streets and side streets.
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Re: City generator

Postby Marian on Thu May 28, 2009 9:27 am

WOW, this is gonna be another amzing tool for sketchup, hoards of people will kneel before you and treat you like gods :D :P .
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Re: City generator

Postby Prisoner on Thu May 28, 2009 10:34 am

Marian wrote:WOW, this is gonna be another amzing tool for sketchup, hoards of people will kneel before you and treat you like gods :D :P .


i will definitely be one of those worshiper! CityEngine inside SU, how great would that be :berserk:
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Re: City generator

Postby Edson on Thu May 28, 2009 1:02 pm

have you looked at Modelur? it is trying to do a similar plugin for urban design.
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Re: City generator

Postby McGyver on Thu May 28, 2009 4:58 pm

Verrrrrry interesting!....
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Re: City generator

Postby remus on Thu May 28, 2009 8:06 pm

Marian wrote:WOW, this is gonna be another amzing tool for sketchup, hoards of people will kneel before you and treat you like gods :D :P .
thats the plan :D

On a more serious note, thom, that sounds like a great idea. id love to work on such a project. Perhaps start a separate thread instead of trying to hash it together in this one, though.

Oh, and found a pretty good resource with regards to parametric city generation: http://www.vision.ee.ethz.ch/~pmueller/ ... gine/Front

its the bloke who made cityengine, and he's got all the papers he wrote on the subject there.

edit: fixed link
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Re: City generator

Postby thomthom on Thu May 28, 2009 8:17 pm

remus wrote:On a more serious note, thom, that sounds like a great idea. id love to work on such a project. Perhaps start a separate thread instead of trying to hash it together in this one, though.


I want to make some illustrations to go with it, so once I've done them I'll make a new thread.


remus wrote:Oh, and found a pretty good resource with regards to parametric city generation: http://www.vision.ee.ethz.ch/~pmueller/ ... gine/Front

its the bloke who made cityengine, and he's got all the papers he wrote on the subject there.

Nice find. I think I was referd to it before, but I lost the bookmark.
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Re: City generator

Postby Chris Fullmer on Fri May 29, 2009 2:50 am

Souds good. I'm very interested in this topic and I'd like to try to help shape how it develops. I have big dreams about how this should work.

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Re: City generator

Postby linea on Fri May 29, 2009 5:30 am

This sounds brilliant, I'm not a ruby man but if I can help by modelling some building types let me know.
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Re: City generator

Postby Dylan on Fri May 29, 2009 12:58 pm

It's a really good idea and it is nice to see you guys helping each other out :thumb:
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Re: City generator

Postby solo on Fri May 29, 2009 1:53 pm

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Re: City generator

Postby craftycurate on Sat May 30, 2009 1:01 am

Has anyone made connections between Sketchup and the OSM file format shown in the CityEngine video?
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