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[Plugin] Polyreducer 0.1

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Re: [Plugin] Polyreducer 0.1

Postby ilay7k on Tue Jun 10, 2008 6:32 pm

How do think Dale, can you make like this http://www.donyalabs.com/files/Polypen_ ... uction.wmv ?
It will be nice feature - backtracking reducer
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Re: [Plugin] Polyreducer 0.1

Postby plot-paris on Wed Jun 11, 2008 8:45 am

another great feature would be to adjust poly density throughout the model.

for example if you use follow me on a rather complicated curve with a varying radius, the resulting shape will have different polygon density. or if you create a difficult model in seperate pieces that are combined later, they might be different in detail.

now it would be very comfortable to tell the polyreducer to adjust the poly amount to a common level. :lol:
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Re: [Plugin] Polyreducer 0.1

Postby Blugarero on Fri Mar 06, 2009 10:27 am

awesome plug-in. very useful for building physical models of more organic forms(using the triangles as stencils)
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Re: [Plugin] Polyreducer 0.1

Postby linea on Sat Mar 07, 2009 9:57 am

thanks whaat!
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Re: [Plugin] Polyreducer 0.1

Postby xrok1 on Sat Mar 07, 2009 11:24 pm

this would be a great option to add to sub&smooth ruby!
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Re: [Plugin] Polyreducer 0.1

Postby honoluludesktop on Thu Oct 22, 2009 7:48 pm

Having problems with this model. Any help?
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Re: [Plugin] Polyreducer 0.1

Postby solo on Thu Oct 22, 2009 7:59 pm

try these.
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Re: [Plugin] Polyreducer 0.1

Postby honoluludesktop on Thu Oct 22, 2009 8:35 pm

I get it. I think? The first polyreduce makes the triangular faces, then the follow up polyreduce combine the faces. I was expecting to maintain the 4 sided polygons, but guess that can't be helped.

Thanks.

If I didn't get it, what did you do?
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Re: [Plugin] Polyreducer 0.1

Postby David_H on Thu Jan 21, 2010 10:59 pm

Is there any chance of adding a "timer" or a "ticker" to the Ruby so we can tell that something is going on rather than it just sitting there? I have tried to use it and think its great, but on large polys it seems that it just "locks up".


Thanks,

D
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Re: [Plugin] Polyreducer 0.1

Postby Chris Fullmer on Thu Jan 21, 2010 11:35 pm

Unfortunately when it locks up like that, that means it will also lock up the ticker. But genereally with the plugins, they are still working strong until there is a plat. So if it is just locked, the plugin is still doing its work.

The only thing that a display could do, like Todd's progressbar does, is it at least tried to guess how long it will take. So when it does freeze, at least it shows it best guess for what time it will complete processing at. That can be fairly reliable or completely un reliable depending on how it is implemented and what type of processes are being run by the script,

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Re: [Plugin] Polyreducer 0.1

Postby David_H on Thu Jan 21, 2010 11:54 pm

Understood. .. but it would be nice to see that it is doing something so I don't think . ..

hmmm. .. I wonder if it's locked up or not. I better shut it down and restart.

Just a thought.

Thanx C.

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Re: [Plugin] Polyreducer 0.1

Postby cecilia on Sat Aug 28, 2010 10:38 am

Hi guys,
thank you for the plugin! I am sure it works great...but I have not understood how to install it! :-) I dropped the file into the plugins directory but when I right click on surfaces, no "Polyreduction" button appears in the menu. I am using Sketchup 7 on MAC. Am I missing something? Thank you for the support!
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Re: [Plugin] Polyreducer 0.1

Postby Coen Naninck on Sun Aug 29, 2010 9:54 pm

I haven't been able to get this to work on 7.1 either.
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