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Sample Model for Rendering - Water

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  • A Offline
    Al Hart
    last edited by 17 Jul 2012, 15:54

    I have placed this model, created by Boothy, on the 3D Warehouse to use for making rendering samples with various rendering products: Water Effects Sample

    http://doc-0s-8g-3dwarehouse.googleusercontent.com/3dwarehouse/secure/hhulr73hmmak89paul31eote4ben7ngk/e90veje835vu6kervtarplc017hab7or/1342526400000/lt/*/5035ffe88e539ae46696f5ae64df05eb?ts=1341761563000&ctyp=other

    Render it with your favorite rendering package, post the results here, and I will place them in the Sample Renderings section of SketchUpRendering.com.

    Besides seeing samples of various rendering packages, the purpose of this thread and/or the SketchUpRendering.com site, where we will post these images, is to show SketchUp users the value of using add-on rendering packages to improve the quality and value of SketchUp models and images for internal or client presentations.

    It is OK to change materials, backgrounds, lights, and other rendering settings – but do not add or change other geometry – unless there is something wrong with the original model.

    Al Hart

    http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
    IRender nXt from Render Plus

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    • O Offline
      oganocali
      last edited by 18 Jul 2012, 14:58

      Using vray. I essentially kept the original materials, just added reflective layers and bump maps. The fake caustics on the shark are added to the shark skin texture before the render using gimp.

      poolrender.jpg

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      • C Offline
        Carloh
        last edited by 19 Jul 2012, 11:42

        once again an attempt with lumion free version.


        test2.jpg

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        • C Offline
          Carloh
          last edited by 19 Jul 2012, 14:43

          as lumion is almost predicted for it i also made a quick animation.

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          • A Offline
            Al Hart
            last edited by 19 Jul 2012, 15:43

            Nice work on the video.

            It really highlights how the water is a procedural bump map and not just a flat material

            Al Hart

            http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • J Offline
              jo-ke
              last edited by 20 Jul 2012, 07:43

              left all materials, changed only settings and bumps,
              placed lights, placed a background sphere
              removed backsides,
              took a rough water procedural (by madjid)
              used twilight render Preset low
              no postpro


              water002.jpg

              http://www.zz7.de

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              • P Offline
                pibuz
                last edited by 20 Jul 2012, 14:48

                Nice scene Al!
                Could you post a v7 skp file too?

                WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                • A Offline
                  Al Hart
                  last edited by 20 Jul 2012, 15:46

                  @pibuz said:

                  Nice scene Al!
                  Could you post a v7 skp file too?

                  Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                  Al Hart

                  http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • A Offline
                    Al Hart
                    last edited by 20 Jul 2012, 15:47

                    For this image, I placed some lights below the water level, turned off the sun, turned down the sun and placed a procedural bump on on the water, and zoomed in on the shark.

                    Rendered with IRender nXt - using alternate Rendering Engine 4 - which s better for caustic effects. Allowed to "cook" overnight for 625 passes. No post-processing


                    Sample water-w-lights-4-625.jpg

                    Al Hart

                    http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30%29.PNG
                    IRender nXt from Render Plus

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                    • V Offline
                      vidy
                      last edited by 21 Jul 2012, 08:11

                      using Renderin, no post pro, everything pretty much what is existing on the file, just touch it with reflection and refraction only, for night scene added illumination on existing spot light and adding pool light.
                      Rendered on my AMD Dual Core 2.61 GHz, 1 GB RAM (pretty cheap old spec here)

                      regards,


                      rendered time 34 minutes


                      rendered time 5 Hr

                      still so much to learn..

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                      • massimoM Offline
                        massimo Moderator
                        last edited by 21 Jul 2012, 13:22

                        The shark attacks! 😮
                        A very quick set up, just trying out some (true) sun pool caustics with Thea's new TR1 improved preset. Motion blur and CRF in Thea and only a very slight colour correction in post pro.


                        finale.jpg

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                        • O Offline
                          Ollo81
                          last edited by 22 Jul 2012, 19:35

                          Here is my attempt. This was a 3 and a half hour render with 70 passes using Thea with TR1. I kept the original materials and only added custom bump and reflection maps. I also did some post processing work with Gimp and DenoiseMyImage_Free. The HDR image that I used is form http://www.hdrlabs.com

                          Pool1PP-denoised.jpg

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                          • S Offline
                            sketchgeek
                            last edited by 22 Jul 2012, 22:53

                            Good thread - like seeing the different styles/rendering engines. My attempt with Lumion. Left all the original materials.

                            (edit: forgot to post the stats - scene setup time approx 30-40mins. render time approx 7 secs. No post work)

                            PoolHouse Sample MR-.jpg


                            Marc

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                            • V Offline
                              vidy
                              last edited by 23 Jul 2012, 01:22

                              @sketchgeek said:

                              Good thread - like seeing the different styles/rendering engines.

                              indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
                              unity in diversity 👍

                              regards,

                              still so much to learn..

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                              • P Offline
                                pibuz
                                last edited by 23 Jul 2012, 11:08

                                @al hart said:

                                @pibuz said:

                                Nice scene Al!
                                Could you post a v7 skp file too?

                                Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                                ....so sorry Al... 😳 😳 😳
                                Thanks....

                                WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                                • micioneM Offline
                                  micione
                                  last edited by 23 Jul 2012, 19:21

                                  Hello, Here is a test Renditioner. time: 4 minutes.


                                  Sample .jpg

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                                  • G Offline
                                    giomelkadze
                                    last edited by 18 Jul 2013, 23:33

                                    Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

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                                    • J Offline
                                      jpalm32
                                      last edited by 19 Jul 2013, 13:04

                                      @giomelkadze said:

                                      Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                                      Why don't you post on Twilight site?
                                      They have plenty of examples and tuts.

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                                      • J Offline
                                        jo-ke
                                        last edited by 22 Jul 2013, 01:24

                                        Download majid's poolwater, it works fine

                                        http://www.zz7.de

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                                        • K Offline
                                          kaas
                                          last edited by 9 Dec 2013, 11:50

                                          Here a go at this scene with LightUp.

                                          Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                                          Calculation time: 6 minutes 15 seconds.
                                          Edit:No post-processing.

                                          Greetings, Max


                                          sampleWater_LightUp.jpg

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