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  • 34k Topics
    413k Posts
    Which platform? Do you get a bugsplat? Does it happen with any model?
  • 24k Topics
    187k Posts
    [image: 1747762777819-90ba0a10-9dd2-4fe3-a2dc-52fdef190ff8-image.png] [image: 1747762862337-dense.png] Indeed, thank you for the answer. Nevertheless I increased the mesh at maximum and now it s veeeeryyyy close, so yes, I m pleased with the result. For users like me...PLEASE LOOK IN ALL THE PARAMETERS and change the grid to where you consider it is sufficient. Again, thank you for your genius addons, I use them a lot, sketchup would be a pain without them.
  • LayOut Forums

    General discussion related to LayOut
    1k Topics
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    @Rich-O-Brien Many thanks to you. Regards
  • Rendering & Subdivision

    No decsciption available
    2k Topics
    19k Posts
    I'm in a bit of a tangle. I have been working with Enscape for the entirety of this project and we have come to a place where the client wants to occupy the building past the time they originally stated they would. Because of this the sun angles are letting the light through towards the end of the day and causing a glare on the backwall of the meeting space. I have been charged with testing 3M film that has the ability to cut the amount of "Visible Light Transmitted". Looking to see if 20% of VLT will take away the glare. In the post below on the Enscape forum I have been asking how to do that in the Enscape platform, but I have hit a wall with that product and wonder if V-Ray is capable of taking on the task. https://forum.enscape3d.com/index.php?thread/29854-realistic-glass-tint-material-need-help/#post100190 Has anyone ever utilized the architectural glass settings to do something like this or does anyone know if it is capable? I like the idea that I might be able to move from one program to the other and might be able to save time instead of starting fresh with a completely different platform...but how realistic would this workflow be? Thanks for any responses! Antoine

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